In this web-based simulation each team play the role of manager of a make-to-stock bottling factory that produces one brand of soft drink, for walk-in customers, and to customers that arrive via contracts. The objective is to earn the highest profit through an intelligent management of inventory and capacity.
The SodaPop Game has been created by Bernardo Pagnoncelli and Mailyng Carrasco.
Groups of 3-5 players. Game length 40-90 minutes
During the game students will face the following concepts:
- Process Analysis:
- Parallel activities
- Inventory Management:
- Re-order point
- Order quantity
- Service level (fill rate)
Our games are web-based simulations, so Internet connection is a requirement. Soda Pop Game is supported in Chrome and Firefox browsers. Minimum hardware requirements:
- 4 MB connection
- Dual Core processor, 1.6 GHz
- Memory: 3 GB RAM
- Graphic Card: 512 MB
During the use of the game our IT support team will monitor the performance of the server, so if any inconvenience occurs we will shortly give you an answer.
During the game students must:
Manage the order size Q and the reorder point R.
Decide how many machines to buy and how many machines should be operating at any given time.
- Accept or reject customer’s contracts.