After a disappointment with a previous simulator, Peninsula College Operations Management's teacher Rae Rawley had only a few days to find a new simulator for a class she was teaching.
Tags: Game-based learning, gamification, Interview, Operations games, Operations simulations, Simulator,
Loosing money and failing are 2 of the biggest fears of every entrepreneur in the world... but what if they could practice how to venture with no risk? Students of entrepreneurship in Chile did it by playing the Venture Creation Game. Here's the full story!
Tags: Entrepreneur, entrepreneurial simulator, entrepreneurship, entrepreneurship simulator, Game-based learning, gamification, Innovation, venture,
How can I make more efficient and enjoyable classes for my students? This is what a lot of professors ask themselves around the world. Ekaterina Koromyslova (South Dakota University) found the answer in game-based learning, specifically in GameLab! Here is her testimony.
French and Chilean students came together to feel the adrenaline of entrepeneurship, without taking any risk: by playing the Venture Creation Game!
Tags: Chile, entrepeneurship, France, Game-based learning, gamification, gbl, Paris Dauphine Universite, students, tournament, UAI, University,
Usually to introduce a high schooler the range of careers available for them is no easy task. And when some of the academic options seem abstract, it can be a problem. But when using gamification as an approach to operations management, and therefore to Industrial Engineering, the problem simply dissapears and becomes a tremendous opportunity.
Tags: demand, edutainment, Game-based learning, gamification, inventory management game, Logistics, Operations, Operations Management, Pontificia Universidad Católica de Chile, Soda Pop Game,
PricinGame was one of the highlights of the Revenue and Sales workshop of Meliá Hotels International in Germany.
Tags: corporate activities, edutainment, executive training, gamification, Meliá Hotels Intenational, Pricing, Simulators, workshop,
We had the opportunity to talk with Svenia Busson and Audrey Jarre, both founders of the EdTech World Tour research project. Here what they told us about their findings in the development and adoption of educational technology in the international community.
Tags: Education, education model, entrepreneurship, gamification, Innovation, Peer-to-Peer Learning, Technology,
"The biggest change during the game was that my students became more appreciative to how difficult decision making in real world settings can be". Read the full interview here!
Tags: Education, Game-based learning, GameLab experience, gamification, Innovation, inventory management game, inventory management simulation game, Professor, Serious Games, Simulations, Soda Pop Game, Testimonial,